
Special Locomotive Rules: In Nordic Countries you can only use locomotives as wild cards on tunnel and ferry routes. For example, when building from Moirana to Trondheim, you can either build a 6-red ferry (with two required locomotives) or a 5-green tunnel. Nordic Countries also has an entirely unique element here: some double routes have alternatives which aren't quite the same. Since this is a 2 to 3 player game, the double routes can be used in 3-player games, but not in 2-player games.

When you claim ones of these routes, you flip up three new cards, and if any of the match the color played (or is a locomotive), then you must play that number of additional cards (or else take your cards back into your hand and forfeit your turn).ĭouble Routes. They're routes which require a certain number of locomotives, though there's a way to get around that, as I'll mention shortly. There are also some special ways that you can lay cards on this route, which I'll get to in a bit.įerries.

There's a special 9-length gray route which runs along the north-south axis. If you get out of the mess in the south, then you're likely to be doing long routes that will have higher value tickets related to them. Second, there's a bit of a north-south corridor. First, there's a glut of connectivity in the south, a place that features many big cities with lots of destination tickets related to them. The Map: Nordic Countries has an interesting map. There are also a few differences in how locomotives work and a few special card replacement rules. The map has its own distinct differences and also features tunnels and ferries (both of which originated in Ticket to Ride Europe) as well as a special 9-length route. As such, it earns a "5" out of "5" for Style.Īs with all the Ticket to Ride games, the object of Nordic Countries is to gain the most points through laying track and completing destination tickets.Įverything works the same as in the original Ticket to Ride with a few exceptions.

There are only 40 of each train, due to the smaller size of this board.Īs with all the games in this series, this one has good quality components, great ease of use, and attractive components. They come in some unique colors: purple, white, and black.

There are only three sets of trains, since this is a 3-player max game. The 120 train cards each show snow-covered trains, which is a cute variation. It's an impressively large 6-panel board. The board depicts Denmark, Finland, Norway, and Sweden, and includes tunnels and ferries, two innovations from Ticket to Ride Europe. Ticket to Ride: Nordic Countries comes with a fairly typical set of components for a Ticket To Ride game, which includes a linen-textured gameboard, two full-sized decks of linen-textured cards-one for trains and one for destination-and plastic trains for all the players. Nonetheless, Nordic Countries is both standalone and a viable introductory game, as I'll cover herein. Nordic Countries is a close variant of the original Ticket to Ride game system, so I'll refer you to my original review for the generalities of the Ticket to Ride game system (and its components). Ticket to Ride: Nordic Countries is a standalone Ticket to Ride game for either 2 or 3 players.
